Image & asset specs
Exact sizes and formats for every image you can add across OmniLab, with live previews you can download.
Give this page to whoever makes your artwork. It lists the size, shape and format of every image a campaign uses, each with a live preview and a starter PNG to download. Most also have Generate your own, which makes a PNG at the exact size from your text and colours.
Shared visuals
Most experiences reuse the same few visuals. The banner size also covers landing page headers and notification emails.
Backgrounds & banners
Background Image
RequiredThe full-screen visual behind any game (wheel, scratch, reveal, quiz, and more).
- Requiredexcept for instant reward and sign-up games
- Size1536 × 2048 px
- Aspect ratio3:4
- FormatsJPEG / WEBP / PNG
It fills the screen from the top centre, with the title, the game and the button on top, and phones crop about a fifth off each side: keep text and faces in the middle.
Banner Image
RequiredThe header image for an activity, Receipt Game or treasure hunt.
- Required
- Size1200 × 800 px
- Aspect ratio3:2
- FormatsJPEG / WEBP / PNG
Icons & thumbnails
Thumbnail Image
RequiredThe square tile shown in carousels and campaign listings — not on the play screen. Offer passes and interactive totems use it as their image too.
- Requiredwhen the campaign has a landing page
- Size800 × 800 px
- Aspect ratio1:1
- FormatsJPEG / WEBP / PNG
Reward Icon
OptionalThe icon that represents a reward.
- Optional
- Size800 × 800 px
- Aspect ratio1:1
- FormatsJPEG / WEBP / PNG
Circular design and a transparent background work best.
Instruction Icon
OptionalThe small icon next to each step in a landing page instruction block.
- Optional
- Size400 × 400 px
- Aspect ratio1:1
- FormatsPNG / JPEG / WEBP
A round design on a transparent PNG works best.
Location Image
OptionalThe square image shown full width in the Location section of an event page.
- Optional
- Size800 × 800 px
- Aspect ratio1:1
- FormatsJPEG / WEBP / PNG
Assets by experience
Each experience adds its own visuals. Its build page has the previews, sizes and steps.
| Experience | Visuals it needs | Build page |
|---|---|---|
| Wheel of Fortune | Background, pointer (required), border and centre, segment icons, thumbnail | Wheel of Fortune |
| Scratch Game | Scratchable front (required), branded back, winning art, background | Scratch card |
| Reveal Game | Front cover (required), revealed art, background | Reveal card |
| Simple Game (instant win) | Banner, thumbnail, reward icons | Instant win |
| 3D Selection Game | 3D model (required), background | 3D selection |
| Memory Game | Card fronts & backs in one shape, background | Memory |
| Quiz | Optional header, question images, background | Quiz |
| Catcher Game | Catcher object, items to catch, traps (3D), background | Catcher |
| Form | Optional header, background | Form |
| Advent calendar | Door art (closed / open / disabled), background | Advent calendar |
| Premium 3D | 3D models, background | Premium 3D |
| Offers Pass | Banner, reward icons | Offers Pass |
| Gated content | Banner, background | Gated content |
| Events (Activity) | Banner (required), location image | Activity settings |
| Receipt game | Banner, thumbnail, reward icons | Receipt game |
| Treasure hunt | Banner, map, 3D models, skybox | Treasure hunt |
| Smart Link QR | Custom QR icon | QR code |
| Landing page | Header banner, instruction icons | Header |
| Badges | Badge artwork (front / back) | Design a 3D badge |
Specs and images in Studio
Image fields in Studio have See specs, which opens the same specs in an Image specs panel. Most also have Generate, which makes the image there. Here, Lindenhall makes the banner of its landing page, under Banner in Update Header.
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Beside the field, select Generate.

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Under Template, choose a design.

Content changes the text and pictures. Your brand holds the logo, colours and font, which start from the campaign's theme.
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Select Use this image.

The image fills the field and joins your Images & Files library. Where a field can't take it straight away, it only joins the library: select it from there. Download PNG saves it to your computer instead.
In the validation window, an issue caused by a missing image has the same help: Generate the image, or See specs when the image has no generator. 3D models have no generator.
File formats
- Images: JPEG, WEBP or PNG. Icons and the wheel pointer need a PNG with a transparent background.
- 3D objects (catcher, 3D selection, treasure hunts) come from your 3D library, not an image upload. They need a GLB file, plus USDZ for the best result on iPhone and iPad.