Image & asset specs

Exact sizes and formats for every image you can add across OmniLab, with live previews you can download.

2 min read

Give this page to whoever makes your artwork. It lists the size, shape and format of every image a campaign uses, each with a live preview and a starter PNG to download. Most also have Generate your own, which makes a PNG at the exact size from your text and colours.

Shared visuals

Most experiences reuse the same few visuals. The banner size also covers landing page headers and notification emails.

Backgrounds & banners

Background Image

Required

The full-screen visual behind any game (wheel, scratch, reveal, quiz, and more).

  • Requiredexcept for instant reward and sign-up games
  • Size1536 × 2048 px
  • Aspect ratio3:4
  • FormatsJPEG / WEBP / PNG

It fills the screen from the top centre, with the title, the game and the button on top, and phones crop about a fifth off each side: keep text and faces in the middle.

Examples

Banner Image

Required

The header image for an activity, Receipt Game or treasure hunt.

  • Required
  • Size1200 × 800 px
  • Aspect ratio3:2
  • FormatsJPEG / WEBP / PNG
Examples

Icons & thumbnails

Thumbnail Image

Required

The square tile shown in carousels and campaign listings — not on the play screen. Offer passes and interactive totems use it as their image too.

  • Requiredwhen the campaign has a landing page
  • Size800 × 800 px
  • Aspect ratio1:1
  • FormatsJPEG / WEBP / PNG
Examples

Reward Icon

Optional

The icon that represents a reward.

  • Optional
  • Size800 × 800 px
  • Aspect ratio1:1
  • FormatsJPEG / WEBP / PNG

Circular design and a transparent background work best.

Examples

Instruction Icon

Optional

The small icon next to each step in a landing page instruction block.

  • Optional
  • Size400 × 400 px
  • Aspect ratio1:1
  • FormatsPNG / JPEG / WEBP

A round design on a transparent PNG works best.

Examples

Location Image

Optional

The square image shown full width in the Location section of an event page.

  • Optional
  • Size800 × 800 px
  • Aspect ratio1:1
  • FormatsJPEG / WEBP / PNG
Examples

Assets by experience

Each experience adds its own visuals. Its build page has the previews, sizes and steps.

ExperienceVisuals it needsBuild page
Wheel of FortuneBackground, pointer (required), border and centre, segment icons, thumbnailWheel of Fortune
Scratch GameScratchable front (required), branded back, winning art, backgroundScratch card
Reveal GameFront cover (required), revealed art, backgroundReveal card
Simple Game (instant win)Banner, thumbnail, reward iconsInstant win
3D Selection Game3D model (required), background3D selection
Memory GameCard fronts & backs in one shape, backgroundMemory
QuizOptional header, question images, backgroundQuiz
Catcher GameCatcher object, items to catch, traps (3D), backgroundCatcher
FormOptional header, backgroundForm
Advent calendarDoor art (closed / open / disabled), backgroundAdvent calendar
Premium 3D3D models, backgroundPremium 3D
Offers PassBanner, reward iconsOffers Pass
Gated contentBanner, backgroundGated content
Events (Activity)Banner (required), location imageActivity settings
Receipt gameBanner, thumbnail, reward iconsReceipt game
Treasure huntBanner, map, 3D models, skyboxTreasure hunt
Smart Link QRCustom QR iconQR code
Landing pageHeader banner, instruction iconsHeader
BadgesBadge artwork (front / back)Design a 3D badge

Specs and images in Studio

Image fields in Studio have See specs, which opens the same specs in an Image specs panel. Most also have Generate, which makes the image there. Here, Lindenhall makes the banner of its landing page, under Banner in Update Header.

  1. Beside the field, select Generate.

    Banner field in Update Header with the See specs and Generate buttons, Generate highlighted

  2. Under Template, choose a design.

    Generate window with the Template list, one design highlighted

    Content changes the text and pictures. Your brand holds the logo, colours and font, which start from the campaign's theme.

  3. Select Use this image.

    Generate window with the Use this image button highlighted

    The image fills the field and joins your Images & Files library. Where a field can't take it straight away, it only joins the library: select it from there. Download PNG saves it to your computer instead.

In the validation window, an issue caused by a missing image has the same help: Generate the image, or See specs when the image has no generator. 3D models have no generator.

File formats

  • Images: JPEG, WEBP or PNG. Icons and the wheel pointer need a PNG with a transparent background.
  • 3D objects (catcher, 3D selection, treasure hunts) come from your 3D library, not an image upload. They need a GLB file, plus USDZ for the best result on iPhone and iPad.

Next steps

On this page