Design a 3D badge

Artwork sizes for a badge's two faces, and where the badge builder lives.

1 min read

A badge is a small 3D object with two faces, built from a template shape: card, round or square. Each face shows an image or a plain colour. You build it from a touchpoint's Gamification tab: see Build a badge from an image.

Artwork for each face

Badge Front (image or colour)

Optional

The front face of a 3D badge: an image or a solid colour. Badges come in card, round and square shapes, and your organisation can add others.

  • Optional
  • Size500 × 500 px
  • Aspect ratio1:1
  • FormatsJPEG / WEBP / PNG

Use an image or a solid colour, then adjust its scale, position and flip. A square image works best. 3D badges can also be treasure hunt objects.

Examples

Badge Back (image or colour)

Optional

The back face of a 3D badge: an image or a solid colour, set separately from the front.

  • Optional
  • Size500 × 500 px
  • Aspect ratio1:1
  • FormatsJPEG / WEBP / PNG

Use an image or a solid colour, then adjust its scale, position and flip. A square image works best.

Examples

A square image with the design centred works best. The builder lets you scale and move it on the face. For every image size in one place, see Image & asset specs.

Where participants see it

  • On a game's result screen, at the bottom, below Go to summary, whether they win or lose. Skill games show it on their summary.
  • After checking in to an event, below the event's confirmation message.
  • On a treasure hunt object's screen, at the top.
  • In the campaign's badges grid, which lists only touchpoints with a badge. An earned badge shows in 3D; one still to earn shows dimmed, with a lock.

Next steps

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