Create a treasure hunt
Create the hunt container, set progression rules, and prepare it for object configuration.
In this article, you'll create the Treasure Hunt touchpoint itself, set the main progression rules, and prepare the hunt for object setup.
Prerequisites
- A campaign already exists.
- You can edit the campaign's touchpoints.
- You have a banner image and participant-facing copy ready for the hunt.
Where Treasure Hunt creation starts
Create the hunt from Build -> Touchpoints -> Add New Touchpoint -> Treasure Hunt.
The new touchpoint opens with the current v2 tab structure:
| Tab | What you configure there |
|---|---|
General | Banner image, title, and subtitle. |
Treasure Hunt Configuration | Collection order, completion requirement, minimum objects required, unlock message, optional completion question, and optional map. |
Dates | Hunt-specific availability when it should differ from the wider campaign schedule. |
Gamification | Shared gamification settings for this touchpoint when your campaign uses them. |
Terms & Conditions | Touchpoint-level legal settings when your campaign uses touchpoint-level scope. |
Advanced | Advanced touchpoint options you want to review before launch. |
Create the hunt
Add the touchpoint
Open the campaign, go to Build -> Touchpoints, then click Add New Touchpoint.
Choose Treasure Hunt, then create the touchpoint.
Complete the General tab
Add the core participant-facing basics:
Banner ImageTitleSubtitle
Keep this copy specific and inviting. For example, a hunt title such as Summer Discovery Trail is clearer than a generic internal campaign name.
Set the hunt rules in Treasure Hunt Configuration
Choose how people progress through the experience:
Collection order:Any OrderorSequentialCompletion requirement:All Objects RequiredorSpecific NumberMinimum objects requiredwhen you chooseSpecific NumberUnlock messageshown when the participant completes the hunt
If the hunt should end with one more prompt, add the optional hunt completion question and choose the answer style that fits the experience: Direct, Multi Choice, or Text Answer. You can also add an optional question image if it helps explain the final challenge.
If the route benefits from orientation, add the treasure hunt map here as well.
Review the remaining tabs
Use the rest of the tabs only where they add value to the participant journey:
Dateswhen the hunt should open or close on a narrower schedule than the rest of the campaignGamificationwhen the hunt uses shared progression settingsTerms & Conditionswhen this hunt needs touchpoint-level legal setupAdvancedwhen you want to fine-tune the touchpoint before launch
Add objects from Objects to find
The hunt is only the container. Participants still need objects to discover inside it.
Open Objects to find and create the first object. Repeat until the hunt has the route you want.
Choose the right progression model
Use these combinations as a quick guide:
| Setup | Best for | Example |
|---|---|---|
Any Order + All Objects Required | Free exploration where every object matters. | A shopping-centre trail with four equally important stops. |
Any Order + Specific Number | Flexible discovery where participants can choose their own path. | Find any 3 objects out of 5 around a festival site. |
Sequential + All Objects Required | Guided storytelling or a fixed route. | A branded story that unfolds in a set order from entrance to exit. |
Common publish blockers
If the hunt is incomplete, validation can stop publication. Common messages include:
| Validation message | What it means | Fix |
|---|---|---|
Treasure hunt '{{treasure_hunt_name}}' is missing a banner image | The hunt has no banner for the participant-facing entry point. | Upload the banner image in General. |
Treasure hunt is missing a title | The hunt entry point does not have a title. | Add the title in General. |
Treasure hunt '{{treasure_hunt_name}}' is missing a subtitle | The hunt needs supporting participant-facing copy. | Add the subtitle in General. |
Treasure hunt '{{treasure_hunt_name}}' has no treasure hunt objects | The hunt exists, but there is nothing for participants to collect. | Add at least one item in Objects to find. |
See Validation & publishing for how publication checks work across the whole campaign.
Related
Configure hunt objects — 3D mode
Create a 3D-first object with a location hint, asset, and participant interaction.
Configure hunt objects — AR mode
Prepare an AR-first object and test the mobile experience carefully.
Configure interactivity (questions and answers)
Set the exact rules for Direct, Multi Choice, and Text Answer interactions.
Set opt-in for a hunt
Connect the hunt to the shared Platform opt-in model when consent is required.