Rewards
Create rewards, choose the right reward type, and manage schedules, coupons, and touchpoint links.
Use rewards to create immediate wins, delayed draws, ranking outcomes, or first-claim offers.
In multi-touchpoint campaigns, global rewards also help you shape campaign dynamics. For example, a participant can win a goodie after any workshop, then enter a grand-prize lottery after completing all workshops.
Choose the right starting point
| If you need to... | Start here |
|---|---|
| understand how rewards work before configuring anything | About rewards and reward types |
| create a reward from scratch | Create a reward |
| attach an existing reward to a game or offer | Link rewards to touchpoints |
| plan timing and quantities across several windows | Attribution slots (simple & advanced) |
Foundations
About rewards and reward types
Learn how rewards work, when to use global rewards, and what to check before publishing.
Create a reward
Create a reward and fill the fields shared across the different reward flows.
Link rewards to touchpoints
Connect a reward to the right game, offer, or other touchpoint so participants can earn it.
Reward types
Instant Win rewards
Configure rewards that are decided immediately, either from Reward Trigger or inside a luck-based touchpoint.
Lottery rewards
Configure rewards that collect eligible participants first and resolve winners later.
Leaderboard rewards
Reward the best-performing participants in skill-based touchpoints.
First Come, First Serve rewards for Offers
Use an immediate first-claim model for Offers inside an Offer Pass.
Scheduling and redemption
Attribution slots (simple & advanced)
Split reward quantity across time windows and understand the slot validation rules.
Coupons & redemption (Simple vs. Secure mode)
Choose the right redemption mode, prepare coupons, and understand what winners see.
Related objects
Badges (link to gamification badges)
See when a badge is not a reward and jump to the badge-specific guidance.
How settings work across campaigns and touchpoints
See how campaign-level settings and touchpoint settings work together.
Dates (Pattern B)
Keep reward windows and slot dates inside the campaign schedule.
Validation & publishing
See how reward issues surface before publication.