Rewards
Create rewards, choose the right reward type, and manage schedules, coupons, and touchpoint links.
1 min read
Use rewards to create immediate wins, delayed draws, ranking outcomes, or first-claim offers.
Every reward starts with two choices: a category (what it is tied to, which decides where you link it) and a winning method (how winners are chosen). Get the category right and the rest follows.
In multi-touchpoint campaigns, global rewards also help you shape campaign dynamics. For example, a participant can win a goodie after any workshop, then enter a grand-prize lottery after completing all workshops.
Choose the right starting point
| If you need to... | Start here |
|---|---|
| understand how rewards work before configuring anything | About rewards: categories and winning methods |
| know where each reward links (events, hunts, games, offers) | How rewards connect to touchpoints |
| create a reward from scratch | Create a reward |
| attach an existing reward to a game or offer | Link rewards to touchpoints |
| plan timing and quantities across several windows | Attribution slots |
Foundations
RewardsAbout rewards: categories and winning methodsLearn the two choices behind every reward and what to check before publishing.RewardsHow rewards connect to touchpointsSee where each category links, and how a Global Reward reaches any touchpoint.RewardsCreate a rewardCreate a reward and fill the fields shared across the different reward flows.RewardsLink rewards to touchpointsThe practical map of where each reward category is linked.
Reward types
RewardsInstant Win rewards (Real-Time Draw)Reveal the result immediately, as a Global Reward or a Luck Based Reward in a game.RewardsLottery rewardsCollect eligible participants first and resolve winners later in a draw.RewardsLeaderboard rewardsReward the best-performing participants with a Performance Based Reward.RewardsFirst Come, First Serve rewardsAward the first eligible claims, as a Global Reward or an Offer Reward.RewardsReceipt Game and Manual rewardsReward receipt-game participants, or assign a reward manually.
Scheduling and redemption
RewardsAttribution slotsRelease a reward's quantity in timed batches and keep the slot dates and totals valid.RewardsCoupons and redemptionChoose how winners claim, prepare coupons, and control what winners see.
Related objects
RewardsBadges versus rewardsDecide whether you need a prize or a progress marker, then go to the right guide.Getting StartedHow settings work across campaigns and touchpointsSee how campaign-level settings and touchpoint settings work together.CampaignsCampaign datesKeep reward windows and slot dates inside the campaign schedule.CampaignsValidation & publishingSee how reward issues surface before publication.