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Attribution slots (simple & advanced)

Understand how attribution slots split reward quantity across time and what the slot validation rules enforce.

In this article, you'll learn what attribution slots are, when to use them, and which timing and quantity rules OmniLab checks before publication.

Advanced tool, simple purpose

An attribution slot is just a time window with a quantity attached to it. Use slots only when one continuous reward window is not precise enough for the campaign.

Campaign window Slot 109:00-12:0010 rewards Slot 212:00-16:0020 rewards Slot 316:00-20:005 rewards Total distributed quantity matches the reward

What an attribution slot is

An attribution slot is a bounded window that makes a specific quantity available during a specific period.

Use slots when the reward should not be evenly available across one long window. Instead of saying "50 rewards anytime this week," you can say "10 rewards this morning, 20 this afternoon, and 20 tomorrow."

Simple versus Advanced

ModeBest whenWhat you configure
SimpleOne continuous reward window is enough.One start date, one end date, one total quantity
AdvancedDistribution should change over time.Several attribution slots, each with its own dates and quantity

Start with Simple unless you have a real reason to control how the quantity is spread across the campaign.

Where slots appear

You can encounter attribution-slot logic in several places:

  • reward-level Instant Win schedule flows
  • advanced luck-based game distribution
  • receipt-game winning options

Even when the slot editor appears in different places, the same validation logic applies: dates must be valid, quantities must be positive, and the total must stay coherent.

Rules that always apply

Attribution slots should follow the same checklist every time:

  • each slot needs a start date and an end date
  • the end date must come after the start date
  • slot dates must stay inside the effective campaign window
  • slot quantities must be greater than 0
  • overlapping slots for the same reward are not allowed
  • the sum of all slot quantities must match the reward quantity

If a touchpoint uses date overrides, the slot window still has to fit the effective touchpoint window, not just the campaign-level dates.

Common validation issues

Validation messageMeaningFix
Attribution slot {{slot_index}} for reward '{{reward_name}}' is missing a start dateThe slot cannot become active at a defined time.Add the start date for that slot.
Attribution slot {{slot_index}} for reward '{{reward_name}}' has invalid quantity {{quantity}}The slot quantity is 0 or otherwise unusable.Set a positive quantity.
Attribution slots {{slot1_index}} and {{slot2_index}} for reward '{{reward_name}}' overlapTwo slot windows conflict for the same reward.Adjust the dates so the slots do not overlap.
Attribution slots for reward '{{reward_name}}' total {{slot_total}} but reward quantity is {{reward_quantity}}The slot breakdown does not match the reward quantity.Rebalance the slot quantities until the totals match.

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