Leaderboard rewards

Set up a prize for the top-ranked players of a quiz, memory, form or catcher game.

1 min read

A leaderboard reward goes to the best-ranked players, not to luck. It works with the skill games: Quiz, Memory, Form and Catcher. Players are ranked as they play, and you declare the winners from the campaign's Leaderboard. Here, Lindenhall gives a skating pass to the three best players of its Winter Quiz.

Create the reward

In Build > Rewards:

  1. Select Add New Reward.

    Rewards tab with Add New Reward highlighted

  2. Select Create a Game Reward.

    Create New Reward window with Create a Game Reward highlighted

  3. Select Performance Based Reward.

    Game reward types with Performance Based Reward selected, highlighted

  4. Select Create Performance Based Reward.

    Create New Reward window with the Create Performance Based Reward button highlighted

  5. On the new card, select Configure.

    New Performance Based Reward card with its Configure button highlighted

    Name the reward, then fill in Appearance, Reward Quantity and the winner message, as in Create a reward. The quantity is how many top players win, here 3.

  6. Select Save.

    Reward settings with the Save button highlighted

Add it to the game

  1. Select the Touchpoints tab.

    Build with the Touchpoints tab highlighted

  2. On the game, select Configure.

    Winter Quiz card with its Configure button highlighted

  3. At the bottom of Appearance, under Performance Rewards, select Add Reward.

    Performance Rewards with the Add Reward button highlighted

  4. Under Reward 1, choose the reward.

    Performance Rewards with Reward 1 set to Skating pass, highlighted

    A game can offer several leaderboard rewards: add one row per reward.

  5. Select Save.

    Winter Quiz settings with the Save button highlighted

Declare the winners

When the game closes, open the campaign's Leaderboard, check the ranking, then select Declare Winners. Nobody holds the reward until you do. See Reward attribution tracking.

If no one wins

  • The game has no performance reward: validation only warns about it. The game still runs, but nobody can win: add the reward as in steps 9 to 11.
  • Winners were never declared: nobody receives a leaderboard reward until you select Declare Winners.

Next steps

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