Leaderboard rewards

Reward your best performers in Memory, Quiz, Form, and Catcher games with a ranking-based prize.

Reward the best-performing participants in a game — the top scorers, fastest finishers, or strongest results. You create these as a Game RewardPerformance Based Reward, and link them in the game's Performance Rewards. In the rewards list they show as Leaderboard.

Keep one Leaderboard reward per performance game

Performance rewards work best when one reward belongs to one performance game. Keep the link one-to-one so the ranking context stays clear.

When to use a Leaderboard reward

Use a Leaderboard reward when the prize should go to the best results, not the fastest claim or a random draw. Typical examples:

  • the highest score in a quiz
  • the fastest completion in a memory game
  • the strongest result in a form or catcher challenge

Compatible touchpoints

This reward method is built for performance-based touchpoints:

  • Memory
  • Quiz
  • Form
  • Catcher

Before you begin

  • The target performance touchpoint already exists.
  • You know how many winners you want to reward.
  • You're ready to connect one reward to one clear ranking outcome.

Configure the reward

Create the reward from Build → Rewards

Open BuildRewards, select Add New Reward, choose Create a Game Reward, then choose Performance Based Reward.

Leaderboard reward creation form with title, quantity, and winner message fields

Fill the reward basics

Set the reward title, subtitle, icon, quantity, and winner message.

For a Leaderboard reward, Total Quantity is the number of winning positions you want to award.

Open the target touchpoint and add the reward to Performance Rewards for that game.

This step makes the ranking reward active for that game.

Save and validate

Save the reward and the touchpoint, then run validation before publication.

Review the resolved winners

When the ranking resolves, the top participants receive the reward, up to the quantity you set.

Why the one-game rule matters

Performance rewards depend on a clear ranking context. If the same reward is attached to several performance games, the campaign becomes harder to read:

  • operators lose the one-to-one link between reward and leaderboard
  • troubleshooting becomes slower
  • participant expectations can become unclear

If two games should award the same real-world prize, create two separate rewards instead of sharing one Leaderboard reward.

If something's blocked

A few common reasons and how to fix them:

  • The reward isn't linked to any performance game — add it to the intended performance touchpoint in Performance Rewards.
  • The target game no longer exists — reconnect the reward to the correct touchpoint, or recreate the missing game.
  • The reward is shared across several performance games — keep one Leaderboard reward per performance game, or create separate reward copies.

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