Build
Create the hunt, configure objects, and connect the shared settings it needs.
Use the Build section when you are actively setting up the Treasure Hunt experience in Studio. Start with the hunt container, then move into objects, interaction, asset prep, venue placement, and shared Platform settings.
Create a treasure hunt
Create the hunt container, choose the progression model, and prepare it for object setup.
Configure hunt objects — 3D mode
Create a 3D-first object with a location hint, asset, and interaction.
Configure hunt objects — AR mode
Set up an AR-first object and prepare the right mobile file formats.
Asset management for hunts
Prepare the banner, 3D files, and optional map or advanced visuals before launch.
Configure interactivity (questions and answers)
Apply the exact rules for Direct, Multi Choice, and Text Answer interactions.
Object placement — QR codes in the venue
Plan where hunt and object QR codes belong in the physical route.
Set opt-in for a hunt
Use the shared Opt-in model when the Treasure Hunt collects consent.
Set the participation form for a hunt
Add participant questions to the hunt through the shared Participation Form model.
Configure notifications for a hunt
Connect the Treasure Hunt to the shared Notifications setup when email follow-up matters.
Link rewards and badges
Understand when the hunt should use badges, rewards, or both.