Build
The hunt, its objects and questions, and the settings it shares with the campaign.
1 min read
Set up a hunt step by step.
BuildCreate a treasure huntAdd a hunt to a campaign, set how people progress and finish, then add the objects they'll find.BuildConfigure hunt objects in 3D modeShow an object as a 3D model people can turn on screen, then set its details, map pin and question.BuildConfigure hunt objects in AR modePlace an object in the real venue through the phone camera, with an on-screen 3D view as the fallback.BuildAsset management for huntsPrepare the banner, map and 3D models a hunt needs, and add the models to your library.BuildConfigure interactivityLet people collect an object straight away, or ask a question first: multiple choice or a typed answer.BuildPlan where the QR codes goPlace the hunt and object QR codes so people move from stop to stop without getting stuck.BuildSet opt-in for a huntChoose whether the campaign's terms cover the hunt, or the hunt has its own.BuildSet the participation form for a huntAsk hunt players extra questions, such as a team name, when they start the hunt.BuildConfigure notifications for a huntEmail people when they collect an object or win a prize along the hunt.BuildLink rewards and badgesGive a badge for each object found, and a prize for finishing the hunt or finding one object.