Plan where the QR codes go

Place the hunt and object QR codes so people move from stop to stop without getting stuck.

1 min read

A hunt uses two kinds of QR code. Plan both before you print.

QR codeOpensPut it
HuntThe hunt's start pageAt the entrance, the welcome desk, on posters
ObjectOne object, straight awayAt that object's spot

Match the route to the rules

  • Any Order: spread the object codes where people find them naturally.
  • Sequential: place them in a clear order, and number the signs ("Pumpkin 2 of 5").
  • Specific Number: make sure enough objects are easy to reach without doubling back.

Plan each stop

  • Mark one busy, visible spot as the start.
  • Give each object one exact spot. Match its Location Hint, its map pin and the physical sign.
  • Add a line next to each code, such as "Scan to meet the Lantern Pumpkin".
  • Avoid shiny surfaces, dark corners and codes placed very low.

Walk the route before launch

Walk it with a phone, in the order a player would. Check each code is easy to spot, scans from a comfortable distance, and opens the right object.

Next steps

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