Touchpoints
Add touchpoints, manage their shared settings, and continue into the right app-specific guide.
Touchpoints are the interactive elements participants open inside a campaign. This section covers the shared touchpoint rules that apply across OmniLab apps. After you create a touchpoint, continue in the relevant app guide for the detailed setup.
Use this section for shared touchpoint rules
This section focuses on what every campaign builder needs regardless of app: creating touchpoints, date overrides, restrictions, and gamification badges.
Start here
About touchpoints in a campaign
Understand what a touchpoint is, which touchpoints you add directly, and how Offer Pass or Treasure Hunt structures fit in.
Add a touchpoint to a campaign
Open the touchpoint picker, choose the right campaign experience, and continue with the matching app guide.
Manage scheduling and access
Touchpoint dates override
Override campaign dates for one touchpoint while keeping the schedule inside the campaign window.
Restrictions (number, frequency, time slots, validation codes)
Limit who can participate, how often they can participate, and when a touchpoint is available.
Reward completion
Continue in the right app
Games
Build and configure game touchpoints, Offer Pass, and related game-side experiences.
Events
Configure activity touchpoints, booking, slots, and check-in.
Treasure Hunts
Manage treasure hunt touchpoints and the objects participants discover.
Transactions
Configure receipt-based touchpoints and receipt validation flows.