Touchpoints
Add the interactive experiences participants play, then set the dates, limits, and badges they share.
Build the interactive experiences participants play inside a campaign — games, activities, offers, and more — then set the dates, limits, and badges they share before moving into the right app for the details.
Use this section for shared Touchpoint rules
This section covers what every campaign builder needs regardless of app: creating Touchpoints, date overrides, restrictions, and gamification badges.
Start here
About touchpoints in a campaign
See which Touchpoints you add directly and how Offer Pass or Treasure Hunt experiences fit in.
Add a touchpoint to a campaign
Open the picker, choose the right campaign experience, and continue with the matching app guide.
Manage scheduling and access
Touchpoint dates override
Override campaign dates for one touchpoint while keeping the schedule inside the campaign window.
Restrictions (number, frequency, time slots, validation codes)
Limit who can participate, how often they can participate, and when a touchpoint is available.
Reward completion
Continue in the right app
OmniLab Games
Build and configure game touchpoints, Offer Pass, and related game-side experiences.
OmniLab Events
Configure activity touchpoints, booking, slots, and check-in.
OmniLab Treasure Hunts
Manage treasure hunt touchpoints and the objects participants discover.
OmniLab Transactions
Configure receipt-based touchpoints and receipt validation flows.