Your first treasure hunt
Create a simple Treasure Hunt, add one object, and test the participant journey with the current v2 flow.
In this article, you'll create a simple Treasure Hunt, add one object, give it a question, and prepare the hunt for testing and launch.
Prerequisites
- A campaign already exists in Studio.
- You can edit touchpoints in that campaign.
- You have at least one 3D asset ready for the first object.
- You know the real-world location where the first object will be placed.
Keep the first hunt simple
For a first build, use one object, Any Order, All Objects Required, and no hunt completion question. You can expand the experience once the core route works.
What you will build
This guide creates:
- one
Treasure Hunttouchpoint - one object in
3D Firstmode - one
Multi Choicequestion with three answer options - one shareable hunt or object entry point for testing
Build the first hunt
Add the Treasure Hunt touchpoint
Open the campaign, then go to Build -> Touchpoints -> Add New Touchpoint.
Choose Treasure Hunt, then create the touchpoint.
Fill the hunt basics
Open the hunt's General tab and add:
- a banner image
- a clear title
- a subtitle that explains the route or objective
Example:
- Title:
City Explorer Hunt - Subtitle:
Find the hidden objects around the venue and complete the challenge
Configure the hunt rules
Open Treasure Hunt Configuration and keep the first setup simple:
Collection order:Any OrderCompletion requirement:All Objects RequiredUnlock message: a short success message participants see when they complete the hunt
If you already know you want a map, add it now. Otherwise, you can leave the map for a later iteration.
Add the first object
Inside the hunt, open Objects to find and create the first object.
For the object, add:
- title and subtitle
- a short description
- a location hint that helps participants find it
Experience Mode:3D First- the 3D asset
If your hunt uses a map, also set the object's map location so the digital map matches the physical placement.
Add one question
Open the object's Interactivity section and choose Multi Choice.
For a valid first question:
- add the question text
- add exactly 3 answer options
- mark exactly 1 answer as correct
Example:
- Question:
Which colour is on the mascot's scarf? - Answers:
Blue,Green,Orange - Correct answer:
Blue
Test the entry flow
Use the hunt or object share controls to generate a test link or QR code.
For a minimal first test:
- open the hunt entry point on a phone
- open the object directly to confirm the 3D asset loads
- answer the question once
- confirm the object can be collected successfully
Object links are useful for testing because they open directly in the object context.
Preview and publish
Run a draft preview from the campaign to check the full flow before launch day.
When you are ready, click Publish at the campaign level. Validation runs automatically, and any errors must be fixed before the hunt can go live.
What to improve next
Once the first hunt works, the most common next upgrades are:
- add more objects
- switch to
Sequentialorder for a guided route - add a treasure hunt map
- attach shared settings such as opt-in, participation form, notifications, rewards, or badges
- test
AR Firston supported mobile devices
Related
Create a treasure hunt
Go deeper into the hunt-level tabs, progression rules, and completion setup.
Configure hunt objects — 3D mode
See the full object setup flow for a 3D-first experience.
Configure interactivity (questions and answers)
Learn the exact rules for Direct, Multi Choice, and Text Answer interactions.
Test the hunt
Run a fuller device and route check before you publish publicly.