Your first receipt game

Build a receipt game with one prize, publish it, and try it on your phone.

3 min read

You'll build "Spend €30, get €5": once a shopper's approved receipts from participating shops add up to €30, they get a €5 gift card. Open the campaign that will hold it, and check its dates include today. Have a banner image and a prize icon ready.

Add the receipt game

  1. In Build > Touchpoints, select Add New Touchpoint.

    Empty Touchpoints list with the Add New Touchpoint button highlighted

  2. Choose Receipt Game.

    Create a new touchpoint window with the Receipt Game card selected

  3. Select Create.

    Create a new touchpoint window with the Create button highlighted

  4. On the new New Receipt Game card, select Configure.

    Touchpoints list with the New Receipt Game card and its Configure button highlighted

    The card shows INVALID until the prize and the rule are set up.

  5. Under Banner image, choose Select attachment.

    Appearance tab with the Banner image Select attachment button highlighted

  6. On your banner, choose Select File.

    Select a File window with the receipt game banner highlighted

    Not in the list? Select Add Image or File to upload it.

  7. Select Save.

    Select a File window with the banner selected and the Save button highlighted

  8. Replace the Title with the game's name, "Spend €30, get €5".

    Banner added and the Title Spend €30, get €5, highlighted

  9. In Subtitle, write the spend target.

    Subtitle about spending €30 or more in participating shops, highlighted

  10. In Receipt Game Details, explain how it works: shop, upload each receipt, reach €30.

    Receipt Game Details explaining that approved receipts add up to €30, highlighted

    Shoppers see it at the bottom of the game, under Rules.

  11. In Host Validation Message, write what shoppers see after they upload a receipt.

    Host Validation Message thanking the shopper for their receipt, highlighted

    It shows with Automatic validation too. Left empty, shoppers see a default message in French.

  12. Select Save.

    Receipt game editor footer with the Save button highlighted

Create the prize's reward

  1. In Build > Rewards, select Add New Reward.

    Rewards list with the Add New Reward button highlighted

  2. Choose Create a Receipt Game Reward.

    Create New Reward window with the Create a Receipt Game Reward card highlighted

  3. Under Select a receipt game, choose Spend €30, get €5.

    Select a receipt game set to Spend €30, get €5, highlighted

  4. Select Create Receipt Game Reward.

    Create Receipt Game Reward button highlighted

  5. On the new Receipt Game Reward, select Configure.

    Rewards list with the new Receipt Game Reward and its Configure button highlighted

In the reward editor, open Appearance.

  1. Under Icon, choose Select attachment.

    Reward Appearance with the Icon Select attachment button highlighted

  2. On your prize icon, choose Select File.

    Select a File window with the €5 gift card icon highlighted

  3. Select Save.

    Select a File window with the icon selected and the Save button highlighted

  4. Replace the Title with the prize's name.

    Reward Title €5 Lindenhall gift card, highlighted

  5. In Subtitle, say where to spend it.

    Reward Subtitle about spending the gift card in participating shops, highlighted

Open User Messages.

  1. Under Messages for Winners, enter the Title winners see.

    Messages for Winners with the Title You've won a €5 gift card!, highlighted

  2. Enter the winners' Subtitle.

    Messages for Winners Subtitle about the Welcome Desk, highlighted

  3. Select Save.

    Reward editor footer with the Save button highlighted

Set up the prize in the game

In Build > Touchpoints, select Configure on the receipt game.

  1. Select the Configuration tab.

    Receipt game editor with the Configuration tab highlighted

  2. Under Winning Options, select Add Winning Option.

    Empty Winning Options section with the Add Winning Option button highlighted

  3. In the new option, enter the Display Name, such as "€5 Lindenhall gift card".

    Display Name €5 Lindenhall gift card, highlighted

  4. Enter a Description of the prize.

    Description of the €5 gift card, highlighted

  5. Under Associated Reward, choose the reward you created.

    Associated Reward set to the €5 Lindenhall gift card, highlighted

  6. Set the Total Quantity to the number of gift cards, such as 200.

    Total Quantity 200, highlighted

  7. Under Attribution Slots, select Add Slot.

    Empty Attribution Slots with the Add Slot button highlighted

  8. Set the slot's Start Date and End Date to the campaign's dates, and its Quantity to the same 200.

    Slot 1 from 28 September to 31 December 2026 with a quantity of 200, highlighted

Add the spend rule

  1. Under Rules, select Add Rule.

    Empty Rules section with the Add Rule button highlighted

  2. In the new rule, enter the Rule Name, then choose the Winning Option.

    Rule Name Spend €30 or more and Winning Option €5 Lindenhall gift card, highlighted

  3. Enter a Description of the rule.

    Rule description saying €30 or more in approved receipts gets a €5 gift card, highlighted

  4. Keep Type on Total Amount, then enter 30 as the Minimum Amount Threshold.

    Type Total Amount and Minimum Amount Threshold 30, highlighted

    Total Amount adds up the shopper's approved receipts, so two €15 receipts get the gift card too.

Choose which receipts count

  1. Under Field Requirements, turn on Amount.

    Amount switched on, with Min Amount and Max Amount empty, highlighted

    Leave Min Amount and Max Amount empty, so every receipt counts towards the €30.

  2. Turn on Merchant.

    Merchant switched on, highlighted

  3. In Allowed Merchants (comma-separated), list the participating shops.

    Allowed Merchants with five Lindenhall shops, highlighted

  4. Under Receipt Validation Policy, set Validation Mode to Automatic.

    Validation Mode set to Automatic, highlighted

    Receipts then count straight away. For prizes your team checks first, see Validation policy.

  5. Select Save.

    Receipt game editor footer with the Save button highlighted

Publish and try it

A draft can't be opened, so publish before you test.

  1. At the top of the campaign, select Publish.

    Campaign header with the Publish button highlighted

  2. When the window says Campaign is ready to publish!, select Publish.

    Publish window saying the campaign is ready to publish, with the Publish button highlighted

    A warning or a suggestion doesn't block publishing. An Automatic receipt game always shows one about its automatic configuration: you can ignore it.

  3. On the receipt game's card, select Preview.

    Receipt game card with the Preview button highlighted

  4. Scan the QR code with your phone.

    Preview window with the receipt game's QR code, highlighted

On your phone, accept the terms, sign in and upload a receipt from one of your shops. Once your approved receipts reach €30, the gift card appears, ready to claim.

If publishing is blocked

The window lists what to fix, by tab:

  • Total and slots don't match: make Total Quantity equal the slot's Quantity.
  • Rule without a winning option: choose the rule's Winning Option.
  • Missing acceptance policy: turn on Amount and Merchant.
  • Missing validation policy: choose a Validation Mode.
  • A slot outside the campaign dates: move the slot's dates inside the campaign's.

Next steps

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