Create a rule

Decide how much a shopper must spend to unlock a reward, and whether they can win it more than once.

1 min read

A rule says what unlocks a winning option, such as "spend €30 or more". Add the winning option first: see Winning options and attribution slots.

Add the rule

  1. In the Configuration tab, under Rules, select Add Rule.

    Rules section with the Add Rule button highlighted

  2. Enter the Rule Name, then choose the Winning Option it unlocks.

    Rule Name Spend €30 or more and Winning Option €5 Lindenhall gift card, highlighted

  3. In Description, note what the rule does, for your team.

    Rule description saying €30 or more in approved receipts wins a €5 gift card, highlighted

  4. Under Condition, keep Type on Total Amount, then enter the Minimum Amount Threshold.

    Type Total Amount and Minimum Amount Threshold 30, highlighted

    Total Amount adds up the shopper's approved receipts, so several smaller receipts can reach the threshold together. On Participation (no receipt) unlocks the prize as soon as they join: see Rule condition types.

  5. Select Save.

    Receipt game editor footer with the Save button highlighted

Each rule gives its prize once per shopper. The rule's Repeatable and Cooldown Days settings are saved but have no effect yet, so leave them off.

Build a spend ladder

Add one rule per prize: €30 in receipts for a €5 gift card, €150 for a festive hamper. To stop a shopper winning both, add an Exclusive rule: see Global outcome rules.

If publishing is blocked

  • No winning option: choose the Winning Option the rule unlocks.
  • Invalid threshold: enter a positive Minimum Amount Threshold.

A missing Rule Name or Description only shows as a suggestion, but fill them in: your team reads them.

Next steps

On this page