Probability weights don't sum to 100
Rebalance your game's prize odds so the campaign can publish.
Your game uses Random Chance, but it won't publish because the odds don't add up. Rebalance every option's weight so the full set totals 100.
The total must be exactly 100
Count both winning and losing options. A valid set can look like 10 + 15 + 75, but not 10 + 15 + 70.
Symptom
Publishing is blocked, and the message points at the game's odds. The option weights don't total exactly 100, or one option has no weight at all.
See the current total
Open Build, go to Touchpoints, open the game, then open Outcomes and choose Random Chance. A Total Probability banner sits above the winning and losing options. While it shows anything other than 100%, publishing stays blocked until you rebalance.
Rebalance the odds
Open the game's Random Chance setup
Open Build, go to Touchpoints, open the game, then open Outcomes and choose Random Chance.
List every option a player can land on
Count every option, including the losing one. Do not total only the options that carry a prize.
Give each option a valid weight
Every option needs a weight between 1 and 100.
Rebalance until the total is 100
Adjust the full set until the banner shows 100%, then save and validate again.

Why the total slipped
- You added an option — the weights already totalled 100 before the new option existed. Lower one or more existing weights so the full set returns to 100.
- You removed an option — the remaining weights were never rebalanced. Spread the removed weight across the options that are left.
- You forgot the losing option — only the winning options were counted. Add or correct the losing option's weight too.
- A weight is out of range — one option sits outside 1 to 100. Replace it with a valid weight, then re-add the whole set.
A quick rebalance example
Say your current set is 20 + 30 + 50 = 100 and you add a new winning option worth 10. Remove 10 from the other options to stay at 100. For example: 20 + 25 + 45 + 10 = 100.
If you're still blocked
The total is only one part of the odds setup. You may also need to check:
- No odds set at all — open the game's Outcomes and confirm Random Chance is fully set up, not half-finished.
- Advanced odds with no attribution slots — if you chose the advanced option, each winning option also needs at least one attribution slot defined inside it.
- An unlimited reward mixed with slot-based amounts — a reward set to unlimited quantity cannot be combined with slots that set specific amounts. Either cap the reward quantity or remove the slot limits.
If those appear too, finish the weight fix first, then continue with Why didn't my reward distribute?.
Related
Why didn't my reward distribute?
Continue the diagnosis if the reward still does not move to the winner state.
Configure outcomes
Review where Random Chance sits among the other luck-based game modes.
Attribution slots
Understand the timing rules that apply when probability-based setups use slots.
About rewards: categories and winning methods
Check whether probability-based distribution is the right reward model for the game.