Probability weights don't sum to 100
Rebalance a game's odds when publishing stops because they don't total exactly 100%.
Under Random Chance, every option a player can land on shares 100%: each winning option and the losing outcome. The Total Probability bar turns red while they don't add up, and publishing stops.

The publish check says:
Probability-based game '…' has invalid total probability weights: … (must equal 100)
Why this happens
- An option was added or removed, and the others weren't changed to make up the difference.
- The losing outcome's share was left out of the sum.
- An option's Probability is empty, or outside 1 to 100.
Fix it
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In Build > Touchpoints, select Configure on the game.
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Select the Outcomes tab.
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Change each option's Probability until Total Probability reads 100%.

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Select Save, then publish again.
For example, with 20 + 30 + 50 and a new option at 10, take the 10 from the others: 20 + 25 + 45 + 10.
Other odds messages
| Message | Fix |
|---|---|
| "… option … is missing probability weight" | Fill in that option's Probability. |
| "Advanced probability-based game … has no attribution slots defined" | With the Advanced type, give each winning option a slot: see Attribution slots. |
| "… uses reward … which has unlimited quantity, but probability-based attribution slots define specific quantities" | Set a quantity on the reward, or use the Simple type. |
Still blocked?
Contact support with the campaign's name, the game's name and the message from the publish check.