Probability weights don't sum to 100

Rebalance a game's odds when publishing stops because they don't total exactly 100%.

1 min read

Under Random Chance, every option a player can land on shares 100%: each winning option and the losing outcome. The Total Probability bar turns red while they don't add up, and publishing stops.

Total Probability at 90% in red, with Winning Option 1 set to 10%, highlighted

The publish check says:

Probability-based game '…' has invalid total probability weights: … (must equal 100)

Why this happens

  • An option was added or removed, and the others weren't changed to make up the difference.
  • The losing outcome's share was left out of the sum.
  • An option's Probability is empty, or outside 1 to 100.

Fix it

  1. In Build > Touchpoints, select Configure on the game.

  2. Select the Outcomes tab.

  3. Change each option's Probability until Total Probability reads 100%.

    Total Probability at 100%, with Winning Option 1 back to 20%, highlighted

  4. Select Save, then publish again.

For example, with 20 + 30 + 50 and a new option at 10, take the 10 from the others: 20 + 25 + 45 + 10.

Other odds messages

MessageFix
"… option … is missing probability weight"Fill in that option's Probability.
"Advanced probability-based game … has no attribution slots defined"With the Advanced type, give each winning option a slot: see Attribution slots.
"… uses reward … which has unlimited quantity, but probability-based attribution slots define specific quantities"Set a quantity on the reward, or use the Simple type.

Still blocked?

Contact support with the campaign's name, the game's name and the message from the publish check.

Next steps

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